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Hi,
Does anyone have a good example for utilizing the
FontExtrusion? It seems when I set it up to have a Line2D.Double (or
Line2D.Float) and there are many Text3D objects in the scene, there seems to be
a line going to the top left corner.. Is it a bug or am i not uzing
FontExtrusion and Font3D and Text3D correctly?
here's a snippet of code:
Line2D.Double line2d = new Line2D.Double(0.0, 0.0,
0.0, 0.0001);
Font3D font3d = new Font3D(current_font, new
FontExtrusion(line2d));
Text3D text3d = new Text3D(font3d, new String(""),
position, Text3D.ALIGN_CENTER, Text3D.PATH_RIGHT);
obviously what i'm trying to do is reduce the
FontExtrusion (or at least control it)
Thanks,
Jay
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- Re: [JAVA3D] FontExtrusion question JayT
- Re: [JAVA3D] FontExtrusion question Kelvin Chung
