I was wondering if anyone knew of a better implementation of the picking
and mouse behaviors than that provided by SUN for allowing objects to be
translated, rotated and zoom from an arbitrary viewpoint other than one
normal to the XY plane.
When I move to a view that isn't normal to the XY plane and try to
translate an object, horizontal and vertical mouse movements only move the
object within the XY plane. I want them to move the object in a plane
represented by the view (this is the more intuitive approach).
Rotations are fixed about the Y and X axis instead of arbitrary axis formed
by vertical and horizontal components of the view.
Likewise, the Zoom is just along the Z axis instead of along a path normal
to the arbitrary view.
Any help would be greatly appreciated.
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Eric Reiss - http://www.sigda.acm.org/Eric/
Email: [EMAIL PROTECTED]
SIGDA Internet Server Manager - http://www.sigda.acm.org/
Assistant Systems Manager - School of Engineering
University of Pittsburgh
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