Young,
        Please send us a test program.

- Chien Yang.
  Java 3D Team.

> From [EMAIL PROTECTED] Sat May 20 19:54:53 2000
> X-Originating-IP: [210.54.208.205]
> Mime-Version: 1.0
> Date:         Sat, 20 May 2000 19:46:34 PDT
> From: Young Ly <[EMAIL PROTECTED]>
> Subject:      [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS
> Comments: cc: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]
>
> Hi all.
>
> I get this exact bug as well. I have a scene under a transform node.  Only
> the direct child of the transform node is transformed in j3d1.2. Anyone out
> there have the answer to this riddle?  Any comments would be appreciated.
>
> Thanks
> Young.
>
>
> >>Original Message
> >Date:    Thu, 18 May 2000 13:27:17 -0400
> >From:    Shawn Kendall <[EMAIL PROTECTED]>
> >Subject: Incredibly strange bug in Java3D 1.2 FCS
>
> >I have experienced a very strange bug in the 1.2 FCS release.
> >I'll try to describe it.
>
> >I load a model that has several TransformGroups.
> >Now in our viewer, I can use the mouse behaviors to manipulate it - >i.e.
> >translation, rotation.
> >In 1.2 Beta, everything works as expected.
>
> >Switch to 1.2 FCS, load the model, and right off something is wrong
> >because the model is visually pulled apart.  Then if I try to >manipulate
> >it with the mouse, only PART OF THE SCENE is affected!  Now this would
> >seem IMPOSSIBLE to me because the root node of the model is attached
> >BELOW the mouse behaviors' TransformGroup.  Those mouse behavior >changes
> >are happening because, as I wrote, part of the model is moving.  But
> >other parts of the sub-graph are not being affected/updated...I don't
> >know what.
> >I can send a snapshot if needed.
>
> >But here's something even stranger.  We have a different viewer, but
> >from a similar code base, that does not show this problem running under
> >1.2FCS!  And like I said, in 1.2Beta, 1.1.3, everything is correct for
> >both.
>
> >Any ideas?  The viewer code is available on our web site, and I can >give
> >you a model that does this.  If needed I can try to make a little test
> >app, but since the one viewer works correctly, I'm not sure how I could
> >reproduce it!
> >Thanks for any info/help.
> --
>
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