> Is it possible to generate a non-affine (or
>non-congruent) transform using only translation and rotation?
No, it isn't.
>These are
>the only transformations I use and I consistently will get a
>BadTransformException thrown at some point during the manipulation of
>objects. Any thoughts on this would be greatly appreciated. Thanks!
There may be numerical errors creeping into the acculumated matrix. If you
could send a test case to [EMAIL PROTECTED], we will take a look at it.
--
Kevin Rushforth
Graphics System Software
Sun Microsystems
[EMAIL PROTECTED]
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