>        Is it possible to generate a non-affine (or
>non-congruent) transform using only translation and rotation?

No, it isn't.

>These are
>the only transformations I use and I consistently will get a
>BadTransformException thrown at some point during the manipulation of
>objects.  Any thoughts on this would be greatly appreciated.  Thanks!

There may be numerical errors creeping into the acculumated matrix.  If you
could send a test case to [EMAIL PROTECTED], we will take a look at it.

--
Kevin Rushforth
Graphics System Software
Sun Microsystems

[EMAIL PROTECTED]

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