I recently purchased a Voodoo3 and everything seems to run fine except the textures are all screwed up... they are there, but their mapping changes as the eyepoint changes. This same application works if I use the DirectX version of OpenGL. I attempted to update the OpenGL DLL by using GLSetup, but that made it so that I couldn't run my application at all (something about a Windows function call which makes the window "current" could only be called in Win32 mode). Has anyone else had success running Java3D OpenGL on this video card? Since the DirectX version is not up to 1.2 yet (I've seen on this mailing list that it will be available at the end of June), I am currently stuck using the OpenGL version. Alternatively, how about success using J3D on Linux with this card? (Win98 SE, Java SDK 1.3, J3D1.2ogl and J3D 1.1.3directx) Lee J. Lee Dixon Software Engineer SAIC - Celebration, FL [EMAIL PROTECTED] =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
