I recently purchased a Voodoo3 and everything seems to run fine except the
textures are all screwed up... they are there, but their mapping changes as
the eyepoint changes.  This same application works if I use the DirectX
version of OpenGL.

I attempted to update the OpenGL DLL by using GLSetup, but that made it so
that I couldn't run my application at all (something about a Windows
function call which makes the window "current" could only be called in Win32
mode).

Has anyone else had success running Java3D OpenGL on this video card?  Since
the DirectX version is not up to 1.2 yet (I've seen on this mailing list
that it will be available at the end of June), I am currently stuck using
the OpenGL version.  Alternatively, how about success using J3D on Linux
with this card?

(Win98 SE, Java SDK 1.3, J3D1.2ogl and J3D 1.1.3directx)

Lee


J. Lee Dixon
Software Engineer
SAIC - Celebration, FL
[EMAIL PROTECTED]

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