Lee,
Yes, on one of our test machines we have tested using the Voodoo 3. We
contacted 3dfx about this and they confirmed there is a flaw in their
drivers for texturing. We waited months for a new driver but so far
haven't seen a fix yet. In the same machine using a GeForce 256 card
(Elsa Erazor X) essentially tripled the frame rate (same application
from 15 fps to 45 fps).
- John Wright
Starfire Research
"J. Lee Dixon" wrote:
>
> I recently purchased a Voodoo3 and everything seems to run fine except the
> textures are all screwed up... they are there, but their mapping changes as
> the eyepoint changes. This same application works if I use the DirectX
> version of OpenGL.
>
> I attempted to update the OpenGL DLL by using GLSetup, but that made it so
> that I couldn't run my application at all (something about a Windows
> function call which makes the window "current" could only be called in Win32
> mode).
>
> Has anyone else had success running Java3D OpenGL on this video card? Since
> the DirectX version is not up to 1.2 yet (I've seen on this mailing list
> that it will be available at the end of June), I am currently stuck using
> the OpenGL version. Alternatively, how about success using J3D on Linux
> with this card?
>
> (Win98 SE, Java SDK 1.3, J3D1.2ogl and J3D 1.1.3directx)
>
> Lee
>
> J. Lee Dixon
> Software Engineer
> SAIC - Celebration, FL
> [EMAIL PROTECTED]
>
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