I am trying to limit the playing of a background sound to a geometry
area, which is why of course it has scheduling bounds.  In the attached
program, I've placed the background sound's BoundingSphere out in
never-never land, but it still plays.  Can anyone tell me what I am
doing wrong?

 <<TestBed.java>>  <<CRICKETS.WAV>>

J. Lee Dixon
Software Engineer
SAIC - Celebration, FL
[EMAIL PROTECTED]

TestBed.java

CRICKETS.WAV

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