Thanks, Adams.
I miss noticing that method.
liming
adam treat wrote:
> You just...
>
> SomeTransform3D.setScale(new Vector3d(double x, double y, double z));
> SomeTransformGroup.setTransform(SomeTransform3D);
>
> adam
>
> --- Liming CHEN <[EMAIL PROTECTED]> wrote:
> > Does anyone know how to deal with non-uniform scale in Java3D?
> > I found nothing in relavant classes such Transform3D or Matrix4D(4f).
> > I even do
> > not know how to specify a non-uniform scale with Transform3D class.
> >
> > Thanks
> >
> > liming
> >
> >
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