Athomas,
Java3D 1.2 does not currently support immediate-mode rendering
into an offscreen buffer. You'll call renderOffScreenBuffer() to
schedule the rendering of a frame to an off-screen buffer.
-Charmaine Lee
Java3D Engineering Team
> MIME-Version: 1.0
> Date: Fri, 23 Jun 2000 12:41:33 -0400
> From: Athomas Goldberg <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Immediate-Mode rendering into an offscreen buffer
> To: [EMAIL PROTECTED]
>
> Hey --
>
> Does anyone have experience with immediate mode rendering into an
> offscreen buffer? If some could you post some examples?
>
> -- Athomas
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".