i have created a PointSound with position (0.0f,
0.0f, -20.0f) in front of my view. i use a TransformGroup to set the position of
the sound node. but the sound is playing from the origin!!!
i tried any combinations of setting the position.
... only when i set the Transformation before and
after the scene is live and i take a step (by the KeyNavigator, the distance
between sound source and view must be change), the PointSound gets the right
position and works. but in first moment, i hear the sound also in the origin.
how get the PointSound the spezified position immediately after the
initialization?
rico
|