i have created a PointSound with position (0.0f, 0.0f, -20.0f) in front of my view. i use a TransformGroup to set the position of the sound node. but the sound is playing from the origin!!!
 
i tried any combinations of setting the position. ... only when i set the Transformation before and after the scene is live and i take a step (by the KeyNavigator, the distance between sound source and view must be change), the PointSound gets the right position and works. but in first moment, i hear the sound also in the origin. how get the PointSound the spezified position immediately after the initialization?
 
rico

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