Thanks a lot, now it almost works. I forgot to set the normals
on my shape...

It works only with ambient light and doesn't
works with the directional light.
Any idea why???

Fran�ois Savard
OPEA-MAT / Civil Engineering Department
Universit� Laval
Qu�bec-Canada

At 08:35 12/07/00 -0400, you wrote:
>I just ran into this the other day.  To see lighting effects on textured
>objects, be sure that you have:
>
>Material.setLightingEnable(true);
>Supplied normals for the Shape3D geometry
>TextureAttributes.setTextureMode(TextureAttributes.MODULATE);
>
>The last is probably the one you are missing.  It allows the color of
>the underlying polygons to be combined with the color of the texture.
>You may need to set the color of your geometry to white.
>
>-Lee
>
>J. Lee Dixon
>Software Engineer
>SAIC - Celebration, FL
>[EMAIL PROTECTED]
>
>
>-----Original Message-----
>From: Fran�ois Savard [mailto:[EMAIL PROTECTED]]
>Sent: Wednesday, July 12, 2000 9:11 AM
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Lights on texture
>
>
>Is there a way to apply lights effects on textures as on others
>surfaces?
>
>Fran�ois Savard
>OPEA-MAT / Civil Engineering Department
>Universit� Laval
>Qu�bec-Canada
>
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