Perhaps your material has no reflexive color..?
Chris
Fran�ois Savard wrote:
> Thanks a lot, now it almost works. I forgot to set the normals
> on my shape...
>
> It works only with ambient light and doesn't
> works with the directional light.
> Any idea why???
>
> Fran�ois Savard
> OPEA-MAT / Civil Engineering Department
> Universit� Laval
> Qu�bec-Canada
>
> At 08:35 12/07/00 -0400, you wrote:
> >I just ran into this the other day. To see lighting effects on textured
> >objects, be sure that you have:
> >
> >Material.setLightingEnable(true);
> >Supplied normals for the Shape3D geometry
> >TextureAttributes.setTextureMode(TextureAttributes.MODULATE);
> >
> >The last is probably the one you are missing. It allows the color of
> >the underlying polygons to be combined with the color of the texture.
> >You may need to set the color of your geometry to white.
> >
> >-Lee
> >
> >J. Lee Dixon
> >Software Engineer
> >SAIC - Celebration, FL
> >[EMAIL PROTECTED]
> >
> >
> >-----Original Message-----
> >From: Fran�ois Savard [mailto:[EMAIL PROTECTED]]
> >Sent: Wednesday, July 12, 2000 9:11 AM
> >To: [EMAIL PROTECTED]
> >Subject: [JAVA3D] Lights on texture
> >
> >
> >Is there a way to apply lights effects on textures as on others
> >surfaces?
> >
> >Fran�ois Savard
> >OPEA-MAT / Civil Engineering Department
> >Universit� Laval
> >Qu�bec-Canada
> >
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