There are several loaders available for 3DS, though when I last checked
each had some problems.  For example, the one in NCSA's portfolio did
not support textures.  I ended up kinda writing my own, though the
format itself does not even support grouping of objects.  There is a
loader page...
http://www.billday.com/Java3DArchive/
... which is a good starting place.  BTW, would anyone be interested in
_buying_ a 3DS loader?  Mine is getting pretty good, but I don't think
my company will let me just put it out there for free.

The format you pick is normally based on what editor you have.  My
favorite is Multigen (>$10k), but 3D studio is more affordable and has
some neat features that Multigen does not.  I don't have experience with
Lightwave or VRML editors... anybody else care to comment?

You may need to prepare yourself to work on your own loader...

G'luck
Lee

J. Lee Dixon
Software Engineer
SAIC - Celebration, FL
[EMAIL PROTECTED]


-----Original Message-----
From: pierre abel [mailto:[EMAIL PROTECTED]]
Sent: Thursday, July 13, 2000 12:42 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Best format file to use loaders.Scene.getNamedObject()


Hello,

In my application I need to load some objects that are defined in
external  files . I read that it is possible to do that using Loaders.
Great!
After I need to modify (for example the size or the color...) this objet
in real time according to some information (I work on dynamic
information visualization...). Most of the times, I have to modify only
a subpart of the object, and not the complete object.
To do that , I need a reference of the different subpart of the
object,so I think that I have to use
com.sun.j3d.utils.loaders.Scene.getNamedObject()...

I read that VRML and Lightwave loaders could do this... Is 3DS loader
(and which one!) able to do this also ? Is there other formats that can
do this?
Which is the best format (and reliable) to use ?

Thanks in advance!

pierre

PS: by the way, if somebody has some tricks to give me about working
with external file before I start writing the code, he's welcome!



------------------------------------------------------
Pierre Abel, Phd Student                | mailto:[EMAIL PROTECTED]
Institut Eurecom                            |
http://www.eurecom.fr/~abel/

========================================================================
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
of the message "signoff JAVA3D-INTEREST".  For general help, send email
to
[EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to