i have been looking at it loading external scene files with the lightwave
loader at least if you are creating something 4 the web use the getparam on
each file it works fine then u define the file location in the <param>
section in the html file!
if this was all bogus im sorry thats what i know !
-----Original Message-----
From: pierre abel <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: 13. juli 2000 19:35
Subject: [JAVA3D] Best format file to use loaders.Scene.getNamedObject()


>Hello,
>
>In my application I need to load some objects that are defined in
>external  files . I read that it is possible to do that using Loaders.
>Great!
>After I need to modify (for example the size or the color...) this objet
>in real time according to some information (I work on dynamic
>information visualization...). Most of the times, I have to modify only
>a subpart of the object, and not the complete object.
>To do that , I need a reference of the different subpart of the
>object,so I think that I have to use
>com.sun.j3d.utils.loaders.Scene.getNamedObject()...
>
>I read that VRML and Lightwave loaders could do this... Is 3DS loader
>(and which one!) able to do this also ? Is there other formats that can
>do this?
>Which is the best format (and reliable) to use ?
>
>Thanks in advance!
>
>pierre
>
>PS: by the way, if somebody has some tricks to give me about working
>with external file before I start writing the code, he's welcome!
>
>
>
>------------------------------------------------------
>Pierre Abel, Phd Student                | mailto:[EMAIL PROTECTED]
>Institut Eurecom                            |
>http://www.eurecom.fr/~abel/
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST".  For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to