Hi,
Can anybody show me the right way to get the world coordinates from
mouse event while using the methods ortho or frutum to setup the view ?
Perhaps nobody uses those methods ?
How do you position the camera in the world exactly where you want, and
pointing to what you want ?
Please, help me !!
"Jose L. Hernandez" wrote:
> Hi,
>
> I have a problem getting the world coordinates from a mouseClicked event
> on a cavas3D object.
> I have been searching in the mail.-archive and everybody uses the
> following:
>
> Point3d p = new Point3d();
> canvas.getPixelLocationInImagePlate(mouse_x, mouse_y, p);
>
> Transform3D motion = new Transform3D();
> canvas.getImagePlateToVworld(motion);
>
> motion.transform(p);
>
> I have tested it in a simple view and it works well, but when I use the
> methods ortho or frustum to select the viewable area of the virtual
> world the coordinates are wrong.
>
> Have anybody tried it ?
> Must I do something else when I use this methods ?
> Is it a bug ?
>
> Thanks
>
> --
>
> ---------------------------
> Jose L. Hernandez Taberner
> mailto:[EMAIL PROTECTED]
> http://jlhernandez.webjump.com
>
--
---------------------------
Jose L. Hernandez Taberner
mailto:[EMAIL PROTECTED]
http://jlhernandez.webjump.com
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