Carl Smotricz wrote:
> OK, this guy is more into the philosophical aspects of a 3D GUI than the
> technical stuff.
>
> Most of his discussion is based on the assumption that he wants things to
> work on any
> old PC, so the "standard" GUI is meant to work with a screen, mouse,
> keyboard and
[snip]
> He explains a lot of basics, but details the nitty gritty only where it
> fits into his plan.
> Thus, as I mentioned before, I'm still waiting for the other book to
> hopefully explain
> in a little more detail just how to use all the stuff in the API.
I worked on the book in the early stages and did a lot of the early
writing and concept development with Jon. That's a pretty fair summary
of what the book covers and why.
--
Justin Couch Author, Java Hacker
http://www.vlc.com.au/~justin/ Java 3D FAQ Maintainer
http://www.j3d.org/ J3D.org The Java 3D Community Site
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"Humanism is dead. Animals think, feel; so do machines now.
Neither man nor woman is the measure of all things. Every organism
process data according to its domain, its environment; you, with
all your brains, would be useless in a mouse's universe..."
- Greg Bear, Slant
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