Hi Matt,
Some graphics card don't accelerate OpenGL drawPixels() so
draw background is slower. However if you are using Java3D v1.2
beta1 DirectX version, using background is not a problem since
it can directly Blt the image to 3D surface very fast.
Thanks.
- Kelvin
------------
Java 3D Team
Sun Microsystems Inc.
>X-Sender: [EMAIL PROTECTED]
>Mime-Version: 1.0
>Date: Thu, 3 Aug 2000 15:49:07 +0100
>From: Matthew Cairns <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Background drastically slows down interaction
>Comments: To: [EMAIL PROTECTED]
>To: [EMAIL PROTECTED]
>
>Hi there - i'm loading in a VRML file (130KB) which uses two jpg files (18
>and 17KB) as texture maps - altering orientation and size with mouse is
>fine with just a plane colour background but with a jpg background (81KB)
>the movement is very slow and jumpy - does anyone know why this shoud be
>or how to solve the problem?
>
>thanks
>
>Matt
>
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