First of all: I�m new to Java3D and I guess my question is very simple but I
can�t answer it for myself.

How can I construct a geometry that consists of triangles. The coordinates
are an array of values. Three values are the coordinates of one triangle.

Please don�t just tell me something like "use the class Triangle*" because I
even don�t know how to combine this class with the whole scenegraph so that
I can see those triangles!

Perhaps somebody has already written something like that?

Thanks for any hints and tips!

B. Gaertner

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