Sorry I don't know. You know what you "could do" and that is to design and
create your face using splines in a package like 3D Studio or Lightwave and
then save as a format that lists the vertices in a readable format. Then you
could do as I described earlier.
^^^^^^^^^^^^^^^^^^^^^
Allistair D Crossley
IT Consultant (Logica)
01277 252088
[EMAIL PROTECTED]
^^^^^^^^^^^^^^^^^^^^^
#-----Original Message-----
#From: Rosa Maria Torres de Paz
#[mailto:[EMAIL PROTECTED]]
#Sent: 22 August 2000 15:10
#To: [EMAIL PROTECTED]
#Subject: Re: [JAVA3D] Java 3D and Splines
#
#
#"Crossley, Allistair (A.)" wrote:
#First of all, thank you very much for your quickly answer and
#for the content.
#But
#
#> I had a friend who did a face rendering project in Java3D.
#He used some
#> standard face file format
#
#What is it?
#
#> that defined a load of vertices for the face
#> polygons. He read them into a GeometryArray or somthing and
#stripified them.
#> It looked pretty good but did not use splines. You could
#make sure the
#> polygon resolution of the file was quite high in order to
#get a nice smooth
#> look. He also defined pull points so that you could change the faces
#> expression.
#>
#> I too would like to see spline geometry in Java3D but it
#does not exist yet.
#
#Thanks again. :-)
#
#>
#
#>
#>
#> ^^^^^^^^^^^^^^^^^^^^^
#> Allistair D Crossley
#> IT Consultant (Logica)
#> 01277 252088
#> [EMAIL PROTECTED]
#> ^^^^^^^^^^^^^^^^^^^^^
#>
#
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