Hi,
This is
bug 4363875 - Interpolator loopCount no longer works
which is fixed in the next release.
Basically it affect constructor :
public Alpha(int loopCount, long increasingAlphaDuration)
But can be work around using the other two constructors.
Thanks.
- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.
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>X-OriginalArrivalTime: 31 Aug 2000 07:54:22.0067 (UTC)
FILETIME=[AC854430:01C01320]
>Date: Thu, 31 Aug 2000 07:54:22 GMT
>From: Yan Laporte <[EMAIL PROTECTED]>
>Subject: [JAVA3D] RotationInterpolator not in infinite loop mode...
>To: [EMAIL PROTECTED]
>
>Hello everyone...
>
>I am working with an articulated model.
>So far I can easily change the positions and angles of the members of the
>model but I would like transitions to be smoother..
>I tought of using interpolators since their are there..
>
>It seems like there is an odd behavior with these, with the
>rotationinterpolator at least..
>
>Everything seems fine when I use a loop count of -1.
>
>WHen I set it to a different value however it seems like it is not
>interpolating at all and it is just rotating the group without doing any
>intermediary steps that it was doing when set to -1.
>
>No matter how slow I set the time I get the same behavior and even if I ask
>for a high loop count..
>
>Am I doing something wrong or would that be a bug?
>
>What do you guys suggest? Anyone has made tat sort of animations before with
>J3D?
>
>Yan Laporte
>DMI
>Universite de Sherbrooke
>[EMAIL PROTECTED]
>
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