Shaun,

Have you verified that the URL provided in the VRML file for the texture is available?  The options that I've seen work just fine are:

1)  texture file is in the same directory as the model
2)  texture file is a valid and accessible URL
3)  texture file reference is to a valid and accessible directory in the filesystem

Of course, the texture file must be in one of the formats supported -- we are using JPG.

--Mark

At 11:02 AM 9/1/2000 -0500, you wrote:
Mark,
        I got the newer one, thanks.  The problem is when I try to load a simple object with a texture on it I get a bunch of runtime errors.  Starting with a NullPointerException at the utility Texture Loader followed by com.sun....impl.Parser errors.  Do I need to load in the texture before I load the object?  I tried to find some sample code of loading a textured VRML file but couldn't find anything.  Any input would be greatly appreciated. 
                                                                                            Shaun


Mark Ferneau                    240-462-6262 (cell)
Director of Adv. Technology             801-437-4608 (efax)
Xtivia Technologies, Inc.               732-469-5954 x629 (NJ office)
[EMAIL PROTECTED]                      301-279-5703 (home office)
http://www.xtivia.com/          [EMAIL PROTECTED] (wireless email)







Reply via email to