Have you verified that the URL provided in the VRML file for the texture is available? The options that I've seen work just fine are:
1) texture file is in the same directory as the model
2) texture file is a valid and accessible URL
3) texture file reference is to a valid and accessible directory in the filesystem
Of course, the texture file must be in one of the formats supported -- we are using JPG.
--Mark
At 11:02 AM 9/1/2000 -0500, you wrote:
Mark,
I got the newer one, thanks. The problem is when I try to load a simple object with a texture on it I get a bunch of runtime errors. Starting with a NullPointerException at the utility Texture Loader followed by com.sun....impl.Parser errors. Do I need to load in the texture before I load the object? I tried to find some sample code of loading a textured VRML file but couldn't find anything. Any input would be greatly appreciated.
Shaun
Mark
Ferneau 240-462-6262
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Director of Adv.
Technology 801-437-4608
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Xtivia Technologies,
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