Dear Mr. Couch,
Could you give me some collision detection examples, or where can I get source code
about collision detection?
Thanks a lot
Jiang Minhua
----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 20, 2000 7:42 AM
Subject: Re: [JAVA3D] Collision Detection Challenges
> John Wright wrote:
>
> > What I believe most of us are doing in order to have accurate collision
> > detection is to use picking to detect collisions. For instance in our
> > application the avatar sends out a pickray in the direction it is
> > walking *before* it moves to make sure it's a valid move.
>
> This is even more generalised to do terrain following etc too. I've seen
> a couple of J3D projects do this on a small scale and it seems to work
> quite well.
>
> --
> Justin Couch Author, Java Hacker
> http://www.vlc.com.au/~justin/ Java 3D FAQ Maintainer
> http://www.j3d.org/ J3D.org The Java 3D Community Site
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> process data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
> - Greg Bear, Slant
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bj (ږKhʋ~(X{ z m
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