no, hardware support for texture compression and hardware support for transform and lighting are 2 entirely separate pieces of silicon. they have never been co-joined. DX 6 supported texure compression, TnL wasnt supported until DX 7. -----Original Message----- From: Jimmy Talbot [mailto:[EMAIL PROTECTED]] Sent: Friday, September 22, 2000 11:37 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] ATI Rage Mobility 128 + Win2K (Careful...) > I am pretty sure the Rage 128's never made any claims of hardware T&L. So I wouldn't Actually they do: http://www.ati.com/na/pages/technology/hardware/rage_mobility_128.html Well, they refer to DX6 hardware texture compression, which (as far as I know), requires a hardware T&L rendering device. Jimmy =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
