Hi Mark
CompressedGeometry sounds very interesting. Maybe you can tell us more of your
experience. Does it work well? No bugs?
What are the limits? Do you have some example code, or even a little tool to convert
obj/vrml files into ".cg"?
Thanks in advance
Markus
----- Original Message -----
From: "Mark Hood" <[EMAIL PROTECTED]>
Sent: Tuesday, October 03, 2000 11:44 PM
Subject: Re: big file load problem in Java3D
> Although there are limitations to it, you might consider compressing your
> geometry with the GeometryCompressor utility class and saving the results in a
> CompressedGeometryFile instance. CompressedGeometry is directly supported by
> J3D as a node component so you get a lot of overhead out of way during the
> compression process.
>
> For example, I sometimes use a fairly large .obj file for testing, 1668926
> bytes. On a dual-processor Ultra-2 @300Mhz, ObjLoad takes about 34-35 seconds
> to load it and display it. Compressed, the file is 469480 bytes, and the
> cgview example program takes 9 seconds to load and display it using the Java 3D
> software decompressor. The Java 3D software decompression itself takes about 2
> seconds with the above example.
>
> -- Mark Hood
>
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