> Canvas3D listeners? Do you mean simple Mouse(Motion)Listeners? If not,
which
> listeners do you mean? If so than I can spare two Behaviors :-)
That is correct. I asked that question a couple of weeks ago and Kelvin
Chung replied that it was indeed safe to update a live scenegraph from a
keyboard/mouse listener attached to the Canvas3D
> If it's not possible I will surely get an CapabilityNotSetException *grin*
Right, that assumes you have the appropriate capabilities set.
What's not clear to me is if I have, for example, a server that is sending
me object position/orientation updates at 60 Hz, and I have a thread in the
client that is receiving those updates, how do I quickly and safely update a
live scenegraph (also in the client) from the network thread?
This should be an issue for many distributed visualization applications as
well as games such as the MMORPG that people were talking about some time
ago.
What solutions have people come up with?
Dean
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".