You need to load them with format RGBA.  Also, try using PNG format, I have
had great success with that.

Dave Yazel
Cosm Development Team

> ----------
> From:         Tom Nelson[SMTP:[EMAIL PROTECTED]]
> Reply To:     Discussion list for Java 3D API
> Sent:         Friday, November 17, 2000 11:30 AM
> To:   [EMAIL PROTECTED]
> Subject:      [JAVA3D] java3d1.2.1beta1 - transparent gif as texture fails
>
> If I use a transparent gif as a texture
> (for example, in demos/java3d/TextureTest/MultiTextureTest.java)
> the object appears solid black. A non-transparent gif works fine.
> Is there something new we have to set for textures with transparency?
>
> Thanks,
> Tom Nelson
>
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