the first time I visited Sun, to interview with Patrick McEvoy, around 1983, everyone
was playing a multi-player graphical shooter game in Sun OS over the network. My
recollection is that it was tanks in a maze, but whatever it was exactly, we've all
seen the genre by now.
it was about as simple as could be -- after all, it was early
all indications were that it was very popular and very addictive, though, and the
genre continues to be popular...
--
forgive me if this has been answered before [though I did search, and the one game
site I found referenced is not operational right now, it seems, and required/installed
Java 3D beta 1.2.1] ...
... but has anyone built a very simple framework in Java 3D for such a familiar,
'simple,' multiplayer game?
... and please, please, please remember the word 'simple.' This game should require
Java 3D 1.2, to drive installation of the latest version, but should not overly tax
it, imho
A very straighforward game, done right, would still be very addictive, and provide
structure for more complicated games to follow....
... and could drive installation, acceptance, and testing of Java 3D everywhere, which
would benefit all of us.
Starting with the goal of being better than the best native-code games out there,
however, would doom -- so to speak -- the project, in my view.
John Sutter of WebScope found a Java 1.1 tank game, single player, here:
<http://www.cyberdyne-systems.co.uk/bz/bzsplash.html>
which has apparently old comments on a Java game development framework, here:
<http://www.cyberdyne-systems.co.uk/gdf/GDF-intro.html>
-- B.rad, WebScopeInc.com
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