Feel free to copy the code.
http://www.sigda.org/Eric/java3d/index.htm
Follow the link under the heading:
"Retrieving Correct Rotation Components from Transform Matrix"
At 08:33 AM 12/07/2000 +0100, you wrote:
Hi,
is there a possibility to retrieve an angle from a Transform3D Object?
Example:
Transform3D rotationY1=3D new Transform3D();
Transform3D rotationY2=3D new Transform3D();
rotationY1.rotY(2*Math.PI* 15 /360); // 15 degrees
rotationY2.rotY(2*Math.PI* 25 /360); // 25 degrees
rotationY1.mul(rotationY1, rotationY2); // result 40 degrees
double rotationresult=3D ---> getYRotation(rotationY1); <---
What must I do to retrieve this Information,
or more efficiently to retrieve x,y,z angles?
Best regards,
Cyrille Breihof
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Eric Reiss -
http://www.sigda.acm.org/Eric/
Email: [EMAIL PROTECTED]
SIGDA Internet Server Manager -
http://www.sigda.acm.org/
Assistant Systems Manager - School of Engineering
University of Pittsburgh
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