What version of Java3D are you using? setValidVertexCount for TriangleArray
should work correctly in 1.2.1 beta1.
-Uma
> MIME-version: 1.0
> Date: Tue, 12 Dec 2000 01:54:06 -0500
> From: David Ko <[EMAIL PROTECTED]>
> Subject: [JAVA3D] TriangleArray
> To: [EMAIL PROTECTED]
>
> Are there bugs associated with setValidVertexCount in TriangleArray (not
> TriangleStripArray)? It is rendering more triangles than it should and
> I've run countless tests on it, with no luck.
>
> Thank you,
> David Ko
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".