Is this what you are thinking of :
public void moveView(){
Transform3D move = new Transform3D();
move.setTranslation(new Vector3f(0.00f, 0.00f, 3.00f));
universe.getViewingPlatform().getViewPlatformTransform().setTransform(move);
}
this will move the view back 3 meters
Allan Bredahl
----- Original Message -----
From: "Roberto Gutierrez" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, December 12, 2000 6:34 PM
Subject: [JAVA3D] a question about the TransformGroup of SimpleUniverse
class
> Hello,
> Im using the SimpleUniverse class (API 3D) and i
> have problems when i try access to the TransformGroup
> of the PlatformView that create the SimpleUniverse
> class by default. So, i can manipulete the scalation,
> position and rotation of the objects in my scene, but
> i cant handle the point of view. Please, could someone
> tell me which is the correct way for do it?
> I also would like to know if there is some place
> where i could get more simple programs for study.
> Sorry if the question is too much simple (im a
> beginer) and thanks in advance.
>
>
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