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Hi, I'm working on a project where I would
like to draw transparent Java3D components on top of
backgrounds.
What I need is:
Canvas3D.setOpaque(false); The only work around I can think of
is to get the clipping
bounds of the Canvas3D and clip the backgroup image
and put it in the scene. I would rather not do this.
Any ideas would be much appreciated.
John
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- [JAVA3D] How do I use a PointArray ??? mark kaseman
- John Edward Bauer
