Good suggestion Paul, thanks, but I'm afraid it won't work for me since part
of the pane
needs to be a subpanel with GUI-elements, for settings/gettings. Other panes
in the
application are completely filled with swing-widgets. In an earlier attempt
however,
I had the left half of the pane filled with swing-widgets, the right half
was a see-thru
panel (opaque=false), as where those of the other panels; the root window
contained
a panel with the canvas3d which could then be seen through the
'glass-panels' ...

Harry

> -----Original Message-----
> From: Dipl. Ing. Paul Szawlowski [SMTP:[EMAIL PROTECTED]]
> Sent: Wednesday, January 03, 2001 4:05 PM
> To:   [EMAIL PROTECTED]
> Subject:      Re: [JAVA3D] JTabbedPane and Canvas3D - system hangs
>
> Hi Harry !
>
>
> > Now, I read bugreports, forum dialogs, and they all point roughly to
> these
> > subjects:
> >       - mixing heavyweight/lightweight
>
> If i see it right, then you use the JTabbedPane to show your scene graph
> from
> different viewpoints, Right ?
> Well, you could use only one Canvas3D which you attach to one of your
> several
> viewplatforms after detaching it from the current one, when you change to
> a
> different Tab. Just make the JTabbedPlane as small as possible by not
> using the
> panes and put it above the Canvas3D which is added directly to the Window.
> In
> this way you use the capability of the Tabs and the capability to attach a
> Canvas3D to different viewplatforms (not at the same time of course) to
> avoid
> mixing lightweight and heavyweight.
>
>
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