Just two cents worth and to answer the question
why...X3D is a standard and supporting it strengthens
its potential, if it is a good standard supporting it
is favorable to anyone interested in interoperable
web3d. As of now the implementation is weak because
it is in its infancy and it is a relatively small open
source effort; i have never participated in an open
source development but from my perspective the results
are as weak or strong as the interest people take in
it. I personally have been very frustrated with
attempts to use it. Regardless of the weaknesses of
this implementation, I do believe the standard itself
is a well designed.
--- "Casteel, Don" <[EMAIL PROTECTED]> wrote:
> Who can tell me about this X3D stuff?
>
> http://www.web3d.org/x3d.html
> http://www.web3d.org/TaskGroups/x3d/sun/cvs.html
>
> What is it?
> Is it used as a replacement for, or in addition to
> Java3D?
> Why would I want to learn it?
> Is there a tutorial?
>
> The documentation needs work. Take a look at
> ElevationGrid, how do you get
> the data in?
> Seems like there would be a "public void
> createGrid(Point3d[][] gridArray)"
> method or something like that.
>
> comments?
>
> Don Casteel
>
> Manufacturing Engineer
> TEXTRON Automotive Company -- Athens Operations
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