Joel,
There are a few multitexture bugs that are fixed in the upcoming
1.2.1beta2 release. From your description, it is not obvious to me
what is the problem, so I can't tell you for sure whether the
problem is already fixed in 1.2.1beta2. So will you please send us a test
program, we'll take a look.
Thanks,
Charmaine Lee
Java3D Engineering Team
> MIME-Version: 1.0
> Date: Thu, 11 Jan 2001 13:40:05 -0500
> From: "J. Lee Dixon" <[EMAIL PROTECTED]>
> Subject: [JAVA3D] Multitexture problem
> To: [EMAIL PROTECTED]
>
> I am finally trying multitexturing for the first time. Doesn't look
> that difficult but it is *definitely* not working. My problem is that
> when rendering begins, ALL other textured objects in the scene become
> textured with my index 0 texture. If I take the multitextured object
> out of the scene, all the other single-textured objects look fine.
>
> This problem occurs using DirectX. When I try the same thing in OpenGL,
> EVERYTHING turns black. I can't see anything.
>
> Is multitexturing being worked on for the next release? If so, I think
> I will just leave it alone for now. And yes, the MultiTexture demo does
> work on my machine.
>
> I looked through the archives and didn't see any posts that even came
> close to my problem.
>
>
> J. Lee Dixon
> SAIC - Celebration, FL
> 407-566-1438
> [EMAIL PROTECTED] AOL: LeeOrlando
>
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