Hi, Kelvin,

I tried to create a test program to show that Text3D.setString() and
OrietentedShape3D  can not work together. When I created a simple program
which took part code from my big project. To my surprise, this simple
program works fine when I used Text3D.setString() to change the displayed
string. The problem is that my original code still doesn't work. When I use
Text3D.setString()to change the string, the string is changed, but it
doesn't rotate with the mouse. The string is fixed in the scene, but other
geometry objects are rotating. If I don't use Text3D.setString(), everything
is perfect.

I need to figure out what happens with my code. Sorry, right now I can not
give you a test program.


Qiuli

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