Isn't that just a behavior? Behaviors are just methods that alter the scene
graph. Behaviors can be triggered by elapsed time, frames, events, etc. To
my knowledge objects don't move themselves. But perhaps I am being too
literal.
> ----------
> From: Ahmed Shakil[SMTP:[EMAIL PROTECTED]]
> Reply To: Discussion list for Java 3D API
> Sent: Thursday, January 18, 2001 4:00 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Checking for movement
>
> Well, Objects sometimes do move by themselves if you are using Alpha
> interpolator.
>
> -----Original Message-----
> From: Yazel, David J. [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, January 18, 2001 12:41 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Checking for movement
>
>
> Is the object moving through a behavior? Objects don't move by
> themselves.
> The same behavior that moves the object of course "knows" its being moved.
> The location relative to the screen could mean several things. Do you
> mean
> in relation to the view? Do you need the distance from the view to the
> object? Or do you mean you want the mapping of the 3d object coordinates
> to
> the 2d image plate coordinates?
>
> Dave Yazel
>
> > ----------
> > From: Zak[SMTP:[EMAIL PROTECTED]]
> > Reply To: Discussion list for Java 3D API
> > Sent: Thursday, January 18, 2001 2:46 PM
> > To: [EMAIL PROTECTED]
> > Subject: [JAVA3D] Checking for movement
> >
> > I am trying to set up a routine that will check for movement of an
> object.
> > I want to be able to tell the location(coordinates of an object)
> relative
> > to the screen.
> >
> > How can I make it check all the time for changes in the object?
> >
> > Zak
> >
>
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