Hi Elio

When u r making a BranchGroup which u need to remove. first set the capability for 
that branch group

        bg.setCapability( ALLOW_DETACH );

Now when u need to remove this just call

        bg.detach();

Next time u want to add just simply addChild again

        root.addChild( bg );

and also if you wanna check if the BranchGroup is attached or not

        bg.isLive()

will give you the answer.

Tell me if I answered your question or u need some other help


Ahmed





-----Original Message-----
From: Elio Vega [mailto:[EMAIL PROTECTED]]
Sent: Thursday, January 18, 2001 1:07 PM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Remove geometry of a escene


Hello all.

I have the next problem, I will remove objects of a
escene and changed to others.

I'm use the method removeChild of the class
BranchGroup, but don't doing nothing.

Do you have a example to do it?..

Thanks

Elio

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