Use detach() on a BranchGroup() and make sure the capabilities are set on
the BranchGroup to ALLOW_DETACH.  You cannot remove a child on a active
scenegraph, you have to detach a branch group.

> ----------
> From:         Elio Vega[SMTP:[EMAIL PROTECTED]]
> Reply To:     Discussion list for Java 3D API
> Sent:         Thursday, January 18, 2001 4:07 PM
> To:   [EMAIL PROTECTED]
> Subject:      [JAVA3D] Remove geometry of a escene
>
> Hello all.
>
> I have the next problem, I will remove objects of a
> escene and changed to others.
>
> I'm use the method removeChild of the class
> BranchGroup, but don't doing nothing.
>
> Do you have a example to do it?..
>
> Thanks
>
> Elio
>
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