basically good news on the Java3D on Mac OS X from this article on Java on Mac OS X http://www.javaworld.com/javaworld/jw-01-2001/jw-0119-macworld.html <snip> Responding to questions about Java 3D and Java Web Start, Naroff said that both have been ported to Mac OS X. He said that Sun would like to see the Java 3D API bundled with Mac OS X and that, although it won't make it into the March 24th release, Apple is working with Sun to include it in a future release of OS X. . . . likely related to OpenGL support . . . from elsewhere in the article <snip> In past keynotes, Jobs has stressed Mac OS X support for OpenGL. In the sessions, Naroff, describing OpenGL support as an important optimization, added that, "We're going to integrate with OpenGL such that our Java can benefit from the hardware acceleration." As such, while it won't be the default in the March release, OpenGL support will require just a simple flip of the switch. PS jdk 1.3 ships with Mac OS X on March 24 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
