basically good news on the Java3D on Mac OS X

from this article on Java on Mac OS X
http://www.javaworld.com/javaworld/jw-01-2001/jw-0119-macworld.html

<snip>
Responding to questions about Java 3D and Java Web Start, Naroff said
that both
have been ported to Mac OS X. He said that Sun would like to see the
Java 3D
API bundled with Mac OS X and that, although it won't make it into the
March
24th release, Apple is working with Sun to include it in a future
release of OS X.

 . . . likely related to OpenGL support . . .

from elsewhere in the article
<snip>
In past keynotes, Jobs has stressed Mac OS X support for OpenGL. In the
sessions, Naroff, describing OpenGL support as an important
optimization, added
that, "We're going to integrate with OpenGL such that our Java can
benefit from
the hardware acceleration." As such, while it won't be the default in
the March
release, OpenGL support will require just a simple flip of the switch.

PS jdk 1.3 ships with Mac OS X on March 24

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