Are you using SimpleUniverse?  If so, then here is all you need:
(assuming su is your instance of SimpleUniverse)

// Get the viewing platform transform
TransformGroup vpTrans =
su.getViewingPlatform().getViewPlatformTransform();
// Create your own transform
Transform3D transform = new Transform3D();
transform.setTranslation(new Vector3d(0, 0, 3));
// Set the viewing platform transform to your transform
vpTrans.setTransform(transform);
//now your view should be at 0,0,3
Paris


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