I may have been misled, but I was under the impression that win2k has as
good OpenGL support as WinNT, which is better than that of Win98.  In any
case, even if that is not true, I have been using the OpenGL version of
Java3D for quite some time now, with now problems.  As far as speed is
conserned, using a Riva TNT2 with Detonator 3.18 drivers for both 98 and 2k
gave me about the same frames per second count.

--- Norm Whitehead <[EMAIL PROTECTED]> wrote:
> I now have "in transit" one Dell computer.  Having worked with Java3D on
> an R&D
> project for about 8 months and OpenGL since before it was Open, I decided
> to buy
> a really "hot" machine for use at home.  I bought the 1.4GHz machine,
> added 128
> MB of memory and upgraded to the 64MB graphics engine.  Good so far.
> Then I
> decided on the Windows 2000 upgrade.  Was that a mistake?   I've been
> reading my
> 900 page book on Windows 2000 and things don't necessarily look so good.
> Will
> Bill G. force me to use the DirectX version of the J3D API?  I love the
> Java
> programming model and J3D, but I still need OpenGL for work and really
> complex
> graphics. I want both until J3D gets better documented and more robust.
>
> Anyway, can anyone let me know if there are any Java/J3D/OpenGL
> showstoppers
> with what I have purchased.  (Now he asks!)
>
> Thanks,
> Norm
>
>
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