I am trying to update geometry of many shape3d nodes. I have a vector =
that holds these nodes and have added them all with Branchgroups to the =
scene. To update them , do I have to reference thrie position in the =
scene graph( ie Brachgroup.getChild(i) ) or can I jsut say=20
Vector.elementAt(i).addPoint(x);

Can anyone help?

Zak

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