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Hi again!
I hope to not be too much boring, but I have a problem with Java3D, and I
didn't solve it by the moment.
I need to make a Target Function, similar to the VRML's target function. I
want to make a pick on a terrain�s point, (terrain built with a
TriangleStripArray Geometry) and
I want to navigate to the point.
I have captured the point where I made the pick, but when I try to go to
the point, I pass the terrain!
I have made a Collision Detector, to not pass the terrain, but I can`t walk
throught the terrain anymore! (The collision detector stops the thread which
makes the movement, and while my avatar would be collisioning with the terrain ,
I can`t move anymore)
Please, help!!
Anyone could help me??
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- Re: [JAVA3D] Picking/ Collision Detection alvaro zabala
- Re: [JAVA3D] Picking/ Collision Detection Syrus Mesdaghi
