1) It can't do it for you, but won't stop you from writing something to do
it.
2) You can use any supported Java3d geometry format to model your walls.
(Cept triangle fans) You will need to supply the vertices and the vertex
normals at a minimum. You can use the Java3d utilities to calculate the
normals if you specified the vertices in a special order.
3) Not to my knowledge has anyone written a VRML generator from Java3d.
-----Original Message-----
From: Brian [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, February 20, 2001 9:25 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] 2D to 3D
Hi,
I'm currently working on a java application that read a floor plan image and
generate the corresponding 3D model. The concept is to extrude the wall
outline from the floor plan.
I want to use java3D to construct the 3D model, now the questions are:
1) Any operation provided in java3D is able to perform extrusion?
That means, convert the wall outline into Shape, and extrude
the Shape?
2) If I'm able to get the coordinate information of the wall
outline, any method to construct the 3D model from the
coordinate information? Using TriangleStripArray?
3) I want the generated 3D model can be stored in vrml format, so
that users can view them outside the application. Is java3D
able to write the generated 3D model into vrml?
Thanks in advance!
Brian
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