Java helped 2 companies create great VRML demonstrations
at the recent Web3d 2001 Symposium :

|  The winner and still champion (by a mile) was Ed Sims and folks
|  from Vcom3D with their smashing Sign Language avatars.
|  This year their demo has the avatar interact with a child drawing
|  a two dimensional butterfly.  The avatar actually traces the 2nd
|  wing by using inverse kinematics to have the hand follow the
|  tracing path, simple and elegant !  [ done with  __ Java ___  ]
|
 Sandy Ressler, Web3d Guide for About.com
http://web3d.about.com/compute/web3d/library/weekly/aa022801a.htm

 They use Java, H-Anim, & Inverse Kinematics, as I do ...
 http://www.frontiernet.net/~imaging/H-Anim_Avatars.html

   -- Portable across Windows / Linux / Macintosh.

|  On the educational side, Ed Sims and his Signing Avatars,
|  the unbeatable masters of the Web3d RoundUp, are starting
|  to define a category by themselves. This stuff is simply unbelievable.
|
|  Scalability of content delivery was an issue with two very
|  interesting solutions. First, Blendo which scales up from the web
|  to the Playstation 2 and set top boxes for interactive TV. Second,
|  the Eyematics software [ using Java ] ... scales down from the PC
|  to PDAs and other embedded devices.
|
 http://www.web3d.org/www-vrml/hypermail/2001/01/0710.html

" Seamless Avatar, Dancing "  ( Vcom3D   __ requires plug-in __ )
 ---------------------------------
 http://www.vcom3d.com/seamless_ex/mariaDance.htm

" Seamless Avatar -- ' pure java ' ~~ NO ~~ Plug-in  Required  ; ^ )
-------------------------------------   _____________________
 http://www.frontiernet.net/~imaging/seamless_avatars.html

 ParallelGraphics' Corotona has problems with their VRML EAI:

 |  Vcom3D is using Java with EAI to animate a seamless mesh.
 |  The example only works well in blaxxun Contact and CosmoPlayer.
 |  As noted in the www-vrml mailing list,
 |
 | ParallelGraphics' Cortona has many problems with EAI ...
 |
 http://www.vcom3d.com/seamless_ex/

 VRML EAI lets you have plug-in speed, lets you run on the web,
is safer then the ~~ HIGH RISK ~~~ that ~~ ActiveX ~~
exposes you to ( and your clients, customers, & visitors ) that
ParallelGraphics exposes you to with their _ FAILS - on - Netscape _
'feature' described in the infamous 'Microsoft's illegal Assaults thread.

 VRML animated with Java is a good solution.

 With Java it's portable from high end workstations to PDAs ...
 including SGI IRIX, Linux, Symbian / EPOC ... the Web & more.

 Java3d is making great strides, though it works on the web,
it currently requires huge down loads if you don't have the
required files already installed ... so while great things are
being done with it ... the Java3d community is almost invisible
to the greater community of people interested in 3d web animation.

 Sun has donated a VRML Java3d Loader to the Web3d community ...
I've used it since back in the 1900's when most of us were thought
of computing in terms of the 'Desktop' with that quaint, virus prone,
crash-prone,  expensive,  bloated, software is something you get on
a disk and have to constantly upgrade at considerable cost and
inconvience ( pre-web ) era ...

 Happily in the web era  ( better ) software device independent
and can be  run in any 'real' browser ... regardless of whether the
web vistors are using win-lin-mac-be-symbian or whatever ...

 complex things like human animation with inverse kinematics
 moving objects works safely and reliably in your browser
like a virtual chess player ...

" Chess Player with Web3d's H-Anim Standard & *ANY* Browser
 ----------------------------------------------------
 http://www.frontiernet.net/~imaging/H-Anim_Avatars.html

 * Any browser but those illegally crippled by the monopolist
in their illegal attempt to exploit their desktop monopoly into
other markets ( according to the US Federal Judge, and I do
understand that you may disagree with the Judge, but he did
 listen to all the testimony from Bill Gates and the others ...
did you ? )

 The Java3d & VRML communities should see themselves as one
-- I do --

...  and those working on the Web3d Source project ...

those at the core of the Web3d group are the heroes of Web3d ...

 Blaxxun & ParallelGraphics ... are ~~ NOT ~~ the whole of
what Web3d is about, they are not the biggest part, the are not
the important part ...

  Those creating VRML Loaders in the Web3d's Task group
are making VRML available & standard & reliable on
multiple platforms including faster & better machines than
the  x86 and whatever chip you find in an Apple.

 Thanks to them ( and others ) VRML works on Linux,
Silicon Graphics / SGI Irix,  HP/UX, IBM AIX ...
expensive - high end - cool - fast - Stereoscopic -
... and lesser platforms ... the Microsoft's OS for instance.

 Adding things that makes VRML work on ** FEWER **
machines, and ** ONLY LESSER ** OSes ... is NOT
a step forward ...

You  ** CAN ** create VRML that works ~~ ALL ~~~ these:

 - 'pure' Java ( 1.1 ) VRML Viewers
 - Java3d
 - VRML plug-in Viewers like the Reliable Cosmo Viewer

 - Linux
 - Macintosh
 - Windows
 - Be
 - Symbian EPOC ...
 - whatever OS 3Comm is pushing ...
 - the top Five-of-Five Cellular Phones ( Symbian EPOC ).
 - the fastest growing markets & embedded devices.
  ~~~~~~~~~~~~~~~ the WEB ~~~~~~~~~~~

VRML for Java3d, Cosmo, Java 1.1 Viewers ...
---------------------------------------------------
 http://www.frontiernet.net/~imaging/java3d_and_vrml.html

 VRML plug-ins ~~~ FAIL ~~~ for most users :

 Success Rates:

|  VRML ...  [ one plug-in ]  ___7.69 % __
|  [ Java Viewer ] Shout3d  ___76.92 %__  ( VRML Viewer option )
|
 http://www.web3d.org/www-vrml/hypermail/2001/01/0945.html

 Please note that your chance of having your VRML ~~ SEEN ~~
on the web is

  ~~~~~~~ TEN TIMES HIGHER ~~~~~

 if you ~~~ DUMP ~~~ the VRML plug-in ...

  Using BOTH might be the best option ...

  Using only the plug-in is a losing proposition for
showing 3d on the web now ... those are the facts ...

 Using VRML with a plug-in ~~ REQUIRED ~~
is like playing Russian Roulette with 5 bullets
in the revolver ... you can do it ... but the odds
of having it work are poor ...

 Do you feel lucky ?

 Do you want it to work ?

 Do you want VRML to succeed ?

 VRML with Java makes VRML available to more ...

 Cosmo:  So Reliable it hasn't needed to be updated.

 Java works, and it drives some people crazy.

  Web3d :   With a Web Browser ... You get 3D.

  ... with Java ... you get it without problems & without a doubt.

  -- Paul,   Java Developer & Web Animator.
 ------------------------------------------------------------------------
 "Imaging the Imagined : Modeling with Math & a Keyboard"

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