Hi Desiree,
I would suggest you to use TriangleStripArray. Rgds, ....|:0).
Desiree Hilbring schrieb:
> Hi everybody,
>
> I created an object, consisting of several smaller boxes, created by
> QuadArrays. The problem arises, when I try to rotate the box, then I get
> some really strange rendering results. The edges of the objects are cut of
> or
> some, not all, of the smaller boxes are not displayed.
>
> I searched in the archives and found a mail from Daniel Selman, in
> which he is describing a problem with QuadArray. Can this have something
> to do with my problem, since my boxes are created with QuadArrays?
>
> To add my opinion about Java3D. I had no knowledge about 3D Graphics in
> computer science at all, before I tried Java3D. Thats why I am asking
> ignorant questions. But with the help of the tutorial and this newsgroup,
> I was able to get my still simple application working. I guess it will
> become harder, when I try more complicated things.
>
> Thanks for your help.
>
> Desiree
>
> You can find the mail of Daniel Selman in
> the archives.
>
> Date: Sat, 18 Sep 1999 11:44:11 -0300
> From: Daniel Selman <[EMAIL PROTECTED]>
> Subject: All QuadArrays disappear when 0,0,0 not in view?
>
> My original post:
>
> Hello everybody,
>
> I have a Quader, which consists from several layers of Shape3D. When I try
> to rotate the object I get strange rendering results. I am attaching 3
> screenshots, the first is the quader I would love to see all the time. The
> other are the effects I do not understand. First I thougth it might has
> something to do with the front an back clipping distances, but these are
> the values for the screenshot examples:
>
> front 0.026723915100097657 back 66.80978775024414 ratio 2500.0
>
> What is causing this effect?
>
> Thanks for your help in advance.
>
> Desiree
>
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> | Desiree Hilbring Institut fuer Photogrammetrie und Fernerkundung |
> | Universitaet Karlsruhe, Germany |
> | |
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