Hi everyone,

I'm trying to do some simple animation where I move several objects between each
frame. Is there a way to make sure that all the objects are moved at the same
time?

Maybe there is a function you can call to tell java3d to stop rendering, then
move all the objects and tell java3d to start again?

I'm not using behaviors at the moment, I'm just multiplying matrix
transformations together.

From,

Greg.



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