Hi Guys,

Sorry for such a basic question. But is it possible to get/set the radius
of a Sphere primitive? I can't find the information held in the geometry
node and I'm not even sure if it's possible.

Is the only way around this to detatch the sphere, overwrite it's radius
with a new sphere and then re-attatch it?


Plus, I'm still trying to find out the best way to clear my scene
and de-allocate the memory used to hold it. Should I just detatch
the root Branch group?

Thanks
Rick

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to