VisAD includes code to convert fonts to small polygons
for 3-D rendering. Each character converts to many polygons,
typically 50 to 70 polygons. However, the characters are very
hard to see when we zoom out.
One possible fix might be anti-aliasing, but it only seems
to apply to lines and points, not polygons (it is in
LineAttributes and PointAttributes but not PolygonAttributes).
Is there any way to anti-aliasing polygons? Or any other way
to make small characters composed of polygons look better when
zoomed out?
Thanks for any help,
Bill Hibbard
[EMAIL PROTECTED]
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