Couldn't you define the lines around a character?   After that do a scanline
fill, and use anti-aliasing for the lines around the character.

Kyle Wayne Kelly
Computer Science Student
University of New Orleans
http://www.cs.uno.edu/~kkelly
----- Original Message -----
From: "Bill Hibbard" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 20, 2001 12:26 PM
Subject: [JAVA3D] I'd like to "anti-alias" small polygons


> VisAD includes code to convert fonts to small polygons
> for 3-D rendering. Each character converts to many polygons,
> typically 50 to 70 polygons. However, the characters are very
> hard to see when we zoom out.
>
> One possible fix might be anti-aliasing, but it only seems
> to apply to lines and points, not polygons (it is in
> LineAttributes and PointAttributes but not PolygonAttributes).
>
> Is there any way to anti-aliasing polygons? Or any other way
> to make small characters composed of polygons look better when
> zoomed out?
>
> Thanks for any help,
> Bill Hibbard
> [EMAIL PROTECTED]
>
>
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